From the monthly archives: April 2012

McDoomswinger hated this place. His Awesome – The Shatterer – could barely get any firing angles. Everywhere he looked there were more hills. Far at the rear of his company atop the highest hill, he scanned for easy targets ahead; his three PPC’s gave him ample hitting power past 500 metres.

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Catalyst Game Labs announces The Wars of Reaving Supplement and Historical Turning Points: Luzerne PDFs are now available.

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MechWarrior® Online™: First things first – give us a quick auto-biography.

[DION LINAKER] I have been designing interfaces in the games industry for the past 10 years at Electronic Arts, Bioware, Radical Entertainment, and Disney. I have always been interested in how the interface can influence and enhance the player’s experience. I find games offer […]

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As per usual, the features described in this blog are susceptible to change and are not necessarily final.

MechLab is a game interface which allows players to customize their BattleMech loadouts and visual representations. Due to the number of customizations found in BattleTech, MechLab is very robust and has a lot of features that will […]

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Catalyst Game Labs announces Street Dates for Historical: Liberation of Terra, Volume 1, Warfare Kit and Tactical Kit.

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