“Heavily armored and fast for a heavy ‘Mech, the Dragon has serious staying power many other machines lack. Its mix of weaponry – including an LRM 10, AC/5 and twin Medium Lasers – provides flexibility for rapidly changing battlefield conditions. While its primary armaments are ammo-dependent, both have deep magazines to ensure you can hound […]
Continue Reading →MechJock.Com is taking 12 of its Virtual World Entertainment Tesla II BattleTech: Firestorm cockpits to GenCon Indy in Indianapolis, Indiana Aug 16th through the 19th.
Nickolas “PropWash” Smith, President of Virtual World, had this to say about the appearance.”Gen Con continues to be the premier annual gaming event in the MidWest, and we are […]
Continue Reading →“The JagerMech is a patient man’s fire-support ‘Mech. With no heat burden and some of the longest range weapons on any battlefield – paired with large ammo reserves – gives the JagerMech an unsurpassed ability to maintain barrages against enemy machines. The key weakness of the JagerMech is its light armor; a good commander never […]
Continue Reading →Like the Zeta Battalion in a combat drop, Catalyst Game Labs is piling down with serious BattleMech action at this year’s Gen Con!!
BOOTH: 1703 (Gen Con Exhibitor Floor Map)
Continue Reading →MechWarrior Online Devs David Bradley, Omid Kiarostami and Paul Inouye discuss game controls and ‘Mech movement in this second developer diary.
Good for veterans or new players, go check it out. You might just learn something new!
Continue Reading →By James Wang On Sat, Jul 21 2012
After more than a decade in hiatus, Mechwarrior is back. Mechwarrior Online
Continue Reading →The BattleTech board game has surged to new heights of interest over the last several years following Catalyst’s launch of the new line of core rulebooks and the hot-selling 25th Anniversary Introductory Box Set. However, for long, long years one of the most enjoyable ways to experience BattleTech, the computer games, was absent.
That’s […]
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