Over ten years ago, as the second Star League died, the Word of Blake unleashed its wrath against the combined realms of the Inner Sphere and the Clans. Using every weapon in their arsenal, from strategic misdirection and the exposure of state secrets, to biological, nuclear, and chemical attacks, the Word’s war struck every power where it hurt most. Factories were razed, capitals fell, and loyalties were shattered.
But eventually, the leaders of the Inner Sphere’s ancient warring factions recognized the true threat, and united behind a bold new freedom fighter to bring down the Word of Blake’s bastion of power: Terra. Though the war still rages on, and the Blakists’ Master yet lives, the followers of Devlin Stone know all too well that victory today may only pave the way for the wars of tomorrow.
Field Report: FWLM describes the state of the Free Worlds League in the wake of the events described in Jihad Hot Spots: Terra, including the overall military and logistical condition of one of the Great Houses who stood against the Word of Blake menace. Subverted by the Word of Blake, and torn asunder in the fires of madness and betrayal, the League stands divided, and the armies of the once-great House of Marik now teeter on the brink of dissolution at the threshold of a new era.
Field Report: FWLM (Buy From BattleShop)
Field Report: FWLM (Buy From DriveThruRPG)
When The Republic of the Sphere was founded by Devlin Stone after the Word of Blake Jihad, Sun-Tzu Liao was forced to give up many of his worlds to the new nation. Several times in the following decades the Capellan Confederation tried and failed to reclaim those worlds, including the ancestral homeworld of Liao.
But Sun-Tzu’s son, Daoshen, is crafty and patient.
In the wake of the devastating collapse of the hyperpulse generator network, The Republic is beset on all sides and Daoshen sees his chance. Taking advantage of a student uprising and unrest against The Republic, Daoshen’s secret agitators and devoted troops will try one more time to avenge the dishonor of losing Liao. And this time, they will know victory!
This campaign series uses the Chaos Campaign rules and gives players the option of fighting individual battles, following a campaign arc, inserting it into their own campaigns and even create their own scenarios with optional rules to give their games a “Liao flavor.” The ebook includes a detailed map of the world of Liao, a run down of the forces involved in the conflict, and several tracks that players can use to run simple lance-on-lance battles, or stage up to a world-wide invasion. Only the players’ imaginations are the limits.
Dark Age Turning Points: Liao (Buy From BattleShop)
Dark Age Turning Points: Liao (Buy From DriveThruRPG)