Alpha Strike Point Value System Open Beta
Alpha Strike is a new, fast-playing form of the BattleTech game of futuristic, armored combat. Developed for the modern tabletop miniatures wargamer, this book brings players the ability to wage war on land, sea, and air using the Quick-Strike game system first devised for truly large-scale play, re-scaled to the tactical level of “classic” […]Continue Reading →
MechWarrior Online User Interface 2.0!
The day is upon us! UI 2.0 is here and it is glorious! Cue dramatic music! … Hold on just a minute.
Yes UI 2.0 is here and that is a good thing however It isn’t perfect. It almost wasn’t shipped today due to some issues we discovered at the last minute.
BATTLEMASTER VARIANTS UNLEASHED
Release the BattleMaster! Now available in the ‘Mech lab for C-Bills and MC. This Assault ‘Mech has been tearing it up since Phoenix was released so you may want to get some premium time and earn extra C-Bills and XP on each match as you work towards mastering this fine assault ‘Mech.Continue Reading →
MechWarrior Online BattleMech – Kintaro
“You must hold this ridge, Chu-i. We have no reserves. Either they are stopped here, or they take the city.”
“It will be held, Sir.”
“There is no retreat either way, Chu-i. Make sure your soldiers understand this.”
“Of course, Sir.”
The comm fizzed out, and she went to address her warriors. Her warriors… where […]Continue Reading →
Alpha Strike PDF/Print Preorder On Sale July 29th
We published Strategic Operations in 2009 (my head…really, already!). And as soon as the community got a look at the “Quick-Strike” section of the rules in the back, we’ve been asked all of that time when we’re going to publish a separate, complete rulebook. That allows players to experience the full measure of BattleTech […]Continue Reading →
MechWarrior Online: BattleMech 20: Victor
“The roar of her jump jets fill her ears she lands on the side of the hill firing her gauss rifle at the distant Atlas. As it turned to fire back, she waits till just before it had her in his sights to trigger her jump jets. Twin PPC blasts hit the ground where she […]Continue Reading →
Topps & Catalyst Announce Long-Term License Extension
The Topps Company and Catalyst Game Labs are pleased to announce a long-term extension for the Shadowrun and MechWarrior/BattleTech licenses. This deal facilitates Catalyst’s goals of continuing to support and grow the MechWarrior/BattleTech and Shadowrun brands and will see them continue to produce high quality role-playing games and outstanding fiction.Continue Reading →
Technical Readout: Vehicle Annex, Revised Edition, and Other PDFs, Available
Catalyst Announces Technical Readout: Vehicle Annex, Revised Edition, Experimental Technical Readout: Boondoggles, Objectives: The Clans, Objectives: Periphery, and The Mercenary’s Handbook: 3055 PDFs are available.Continue Reading →
MechWarrior Tactics closed beta launches, Founder packages detailed
MechWarrior Tactics, the turn-based, free-to-play BattleTech brawl from Roadhouse Interactive, is gunning it into closed beta today. Looking to emulate the BattleTech tabletop game that inspired the slew of MechWarrior titles past and present, Tactics includes collectible card game elements, casting you as a mercenary commander in charge of a customizable, four-mech lance. Beginning today, […]Continue Reading →
MechWarrior Tactics: Building your Beta Strategies
In a three-part series for RTSGuru, Roadhouse Interactive’s Chris Cleroux takes us deep into the strategies of MechWarrior Tactics, beginning with the basics!
Welcome ‘Mech Commanders, to the first of a three part series where you get to deeper looking to the strategic gameplay of MechWarrior Tactics.
This series of articles is meant to bring […]Continue Reading →